My game development story began at a young age at around 8 years old. Before I was even playing games regularly, I had discovered scratch and spent every available hour outside of school coding, bringing my ideas into reality. I attended various 'code camps' with enthusiasm and fell in love with the game development process.
When I started high school, I was introduced to Godot and Unity which opened the doors to new possibilities for what I could create. I made various projects and became adept in working in game engines and solving problems in code.
After high school, I enrolled into the Academy of Interactive Entertainment(AIE) to study game design. Through this two year course, I have learnt how to plan and design games with intention, following the correct production workflow and have refined my programming and design skills and learnt how to use Unreal Engine.
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